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Wrike

Wrike, Inc. is an American project management application service provider based in San Jose, California. Wrike also has offices in India, Dallas, Tallinn, Nicosia, Dublin, Tokyo, Melbourne, and Prague. == History == Wrike was founded in 2006 by Andrew Filev. Currently CEO at Wrike is Thomas Scott. Filev initially self-funded the company before later obtaining investor funding. Wrike released the beta version of its software (also called Wrike) in December 2006. The company then launched a new "Enterprise" platform in December 2013. In June 2015, Wrike announced the opening of an office in Dublin, Ireland and in 2016, Wrike launched a datacenter there to host data in compliance with local privacy regulations. In July 2016, Wrike announced the launch of Wrike for Marketers. That same year, Wrike's headquarters moved from Mountain View to San Jose, California. In January 2021, Citrix Systems announced its intention to acquire Wrike for $2.25 billion. The acquisition closed in March 2021. On January 31, 2022, it was announced that Citrix had been acquired in a $16.5 billion deal by affiliates of Vista Equity Partners and Evergreen Coast Capital. Citrix would merge with TIBCO Software, a Vista portfolio company to form Cloud Software Group (CSG). In September 2022, Wrike separated from Citrix Systems. In July 2023, Vista transferred ownership to Symphony Technology Group. == Investments == Wrike received $1 million in Angel funding in 2012 from TMT Investments. In October, 2013, Wrike secured $10 million in investment funding from Bain Capital. In May 2015, the company secured $15 million in a new round of funding. Investors included Scale Venture Partners, DCM Ventures, and Bain Capital. At that time, Wrike had 8,000 customers, 200 employees, and 30,000 new users each month. On November 29, 2018, Wrike signed a definitive agreement to receive a majority investment by Vista Equity Partners (“Vista”), a firm focused on software, data and technology-enabled businesses. == Software == The Wrike project management software is a Software-as-a-Service (SaaS) product with tools for managing projects, deadlines, schedules, and workflow processes. It includes collaboration features. The application is available in English, French, Spanish, German, Portuguese, Italian, Japanese and Russian. Wrike has triggers for task automation in workflow management. === Features === Wrike features a multi-pane UI and consists of features in two categories: project management, and team collaboration. According to Wrike, project management features are designed to help teams track dates and dependencies associated with projects, manage assignments and resources, and track time. These include an interactive Gantt chart, a workload view, and a sortable table that can be customized to store project data. The software includes a co-editing tool, discussion threads on tasks, and tools for attaching documents, editing them, and tracking their changes. Wrike uses an "inbox" feature and browser notifications to alert users of updates from their colleagues and dashboards for quick overviews of pending tasks. These updates are also available in Wrike's mobile apps on iOS and Android. Wrike has an optional feature set called "Wrike for Marketers" which has several tools for managing marketing workflows. In May 2012, Wrike announced the launch of a freemium version of its software for teams of up to 5 users. That year also saw the integration of a live text coeditor into its workspace to unify collaboration and task management. In late 2013 Wrike released a new feature set called Wrike Enterprise which included advanced analytics and other tools targeted at large business customers. Since then it has released several major updates to Wrike Enterprise, including a customizable spreadsheet called "Dynamic Platform" in late 2014 and custom workflows for teams in 2015. In July 2016, Wrike was updated with a set of add-on features under the name "Wrike for Marketers," which includes integrations with Adobe Photoshop, a tool for submitting requests, and proofing and approval tools for creative assets like videos and images. Wrike is available as native Android and iOS apps. Mobile apps include an interactive Gantt chart that syncs across devices. The apps are available offline, and sync when connection is restored. === Criticism === Critics said new users may have a learning curve with complex features. Wrike has 2,710 customers for an estimated 0.04% market share. Competitors include Google Workspace, Slack (software), and Quip (software).

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Chinese speech synthesis

Chinese speech synthesis is the application of speech synthesis to the Chinese language (usually Standard Chinese). It poses additional difficulties due to Chinese characters frequently having different pronunciations in different contexts and the complex prosody, which is essential to convey the meaning of words, and sometimes the difficulty in obtaining agreement among native speakers concerning what the correct pronunciation is of certain phonemes. == Concatenation (Ekho and KeyTip) == Recordings can be concatenated in any desired combination, but the joins sound forced (as is usual for simple concatenation-based speech synthesis) and this can severely affect prosody; these synthesizers are also inflexible in terms of speed and expression. However, because these synthesizers do not rely on a corpus, there is no noticeable degradation in performance when they are given more unusual or awkward phrases. Ekho is an open source TTS which simply concatenates sampled syllables. It currently supports Cantonese, Mandarin, and experimentally Korean. Some of the Mandarin syllables have been pitched-normalised in Praat. A modified version of these is used in Gradint's "synthesis from partials". cjkware.com used to ship a product called KeyTip Putonghua Reader which worked similarly; it contained 120 Megabytes of sound recordings (GSM-compressed to 40 Megabytes in the evaluation version), comprising 10,000 multi-syllable dictionary words plus single-syllable recordings in 6 different prosodies (4 tones, neutral tone, and an extra third-tone recording for use at the end of a phrase). == Lightweight synthesizers (eSpeak and Yuet) == The lightweight open-source speech project eSpeak, which has its own approach to synthesis, has experimented with Mandarin and Cantonese. eSpeak was used by Google Translate from May 2010 until December 2010. The commercial product "Yuet" is also lightweight (it is intended to be suitable for resource-constrained environments like embedded systems); it was written from scratch in ANSI C starting from 2013. Yuet claims a built-in NLP model that does not require a separate dictionary; the speech synthesised by the engine claims clear word boundaries and emphasis on appropriate words. Communication with its author is required to obtain a copy. Both eSpeak and Yuet can synthesis speech for Cantonese and Mandarin from the same input text, and can output the corresponding romanisation (for Cantonese, Yuet uses Yale and eSpeak uses Jyutping; both use Pinyin for Mandarin). eSpeak does not concern itself with word boundaries when these don't change the question of which syllable should be spoken. == Corpus-based == A "corpus-based" approach can sound very natural in most cases but can err in dealing with unusual phrases if they can't be matched with the corpus. The synthesiser engine is typically very large (hundreds or even thousands of megabytes) due to the size of the corpus. === iFlyTek === Anhui USTC iFlyTek Co., Ltd (iFlyTek) published a W3C paper in which they adapted Speech Synthesis Markup Language to produce a mark-up language called Chinese Speech Synthesis Markup Language (CSSML) which can include additional markup to clarify the pronunciation of characters and to add some prosody information. The amount of data involved is not disclosed by iFlyTek but can be seen from the commercial products that iFlyTek have licensed their technology to; for example, Bider's SpeechPlus is a 1.3 Gigabyte download, 1.2 Gigabytes of which is used for the highly compressed data for a single Chinese voice. iFlyTek's synthesiser can also synthesise mixed Chinese and English text with the same voice (e.g. Chinese sentences containing some English words); they claim their English synthesis to be "average". The iFlyTek corpus appears to be heavily dependent on Chinese characters, and it is not possible to synthesize from pinyin alone. It is sometimes possible by means of CSSML to add pinyin to the characters to disambiguate between multiple possible pronunciations, but this does not always work. === NeoSpeech === There is an online interactive demonstration for NeoSpeech speech synthesis, which accepts Chinese characters and also pinyin if it's enclosed in their proprietary "VTML" markup. === Mac OS === Mac OS had Chinese speech synthesizers available up to version 9. This was removed in 10.0 and reinstated in 10.7 (Lion). === Historical corpus-based synthesizers (no longer available) === A corpus-based approach was taken by Tsinghua University in SinoSonic, with the Harbin dialect voice data taking 800 Megabytes. This was planned to be offered as a download but the link was never activated. Nowadays, only references to it can be found on Internet Archive. Bell Labs' approach, which was demonstrated online in 1997 but subsequently removed, was described in a monograph "Multilingual Text-to-Speech Synthesis: The Bell Labs Approach" (Springer, October 31, 1997, ISBN 978-0-7923-8027-6), and the former employee who was responsible for the project, Chilin Shih (who subsequently worked at the University of Illinois) put some notes about her methods on her website.

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Jump-and-Walk algorithm

Jump-and-Walk is an algorithm for point location in triangulations (though most of the theoretical analysis were performed in 2D and 3D random Delaunay triangulations). Surprisingly, the algorithm does not need any preprocessing or complex data structures except some simple representation of the triangulation itself. The predecessor of Jump-and-Walk was due to Lawson (1977) and Green and Sibson (1978), which picks a random starting point S and then walks from S toward the query point Q one triangle at a time. But no theoretical analysis was known for these predecessors until after mid-1990s. Jump-and-Walk picks a small group of sample points and starts the walk from the sample point which is the closest to Q until the simplex containing Q is found. The algorithm was a folklore in practice for some time, and the formal presentation of the algorithm and the analysis of its performance on 2D random Delaunay triangulation was done by Devroye, Mucke and Zhu in mid-1990s (the paper appeared in Algorithmica, 1998). The analysis on 3D random Delaunay triangulation was done by Mucke, Saias and Zhu (ACM Symposium of Computational Geometry, 1996). In both cases, a boundary condition was assumed, namely, Q must be slightly away from the boundary of the convex domain where the vertices of the random Delaunay triangulation are drawn. In 2004, Devroye, Lemaire and Moreau showed that in 2D the boundary condition can be withdrawn (the paper appeared in Computational Geometry: Theory and Applications, 2004). Jump-and-Walk has been used in many famous software packages, e.g., QHULL, Triangle and CGAL.

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Distributed transaction

A distributed transaction operates within a distributed environment, typically involving multiple nodes across a network depending on the location of the data. A key aspect of distributed transactions is atomicity, which ensures that the transaction is completed in its entirety or not executed at all. It's essential to note that distributed transactions are not limited to databases. The Open Group, a vendor consortium, proposed the X/Open Distributed Transaction Processing Model (X/Open XA), which became a de facto standard for the behavior of transaction model components. Databases are common transactional resources and, often, transactions span a couple of such databases. In this case, a distributed transaction can be seen as a database transaction that must be synchronized (or provide ACID properties) among multiple participating databases which are distributed among different physical locations. The isolation property (the I of ACID) poses a special challenge for multi database transactions, since the (global) serializability property could be violated, even if each database provides it (see also global serializability). In practice most commercial database systems use strong strict two-phase locking (SS2PL) for concurrency control, which ensures global serializability, if all the participating databases employ it. A common algorithm for ensuring correct completion of a distributed transaction is the two-phase commit (2PC). This algorithm is usually applied for updates able to commit in a short period of time, ranging from couple of milliseconds to couple of minutes. There are also long-lived distributed transactions, for example a transaction to book a trip, which consists of booking a flight, a rental car and a hotel. Since booking the flight might take up to a day to get a confirmation, two-phase commit is not applicable here, it will lock the resources for this long. In this case more sophisticated techniques that involve multiple undo levels are used. The way you can undo the hotel booking by calling a desk and cancelling the reservation, a system can be designed to undo certain operations (unless they are irreversibly finished). In practice, long-lived distributed transactions are implemented in systems based on web services. Usually these transactions utilize principles of compensating transactions, Optimism and Isolation Without Locking. The X/Open standard does not cover long-lived distributed transactions. Several technologies, including Jakarta Enterprise Beans and Microsoft Transaction Server fully support distributed transaction standards. == Synchronization == In event-driven architectures, distributed transactions can be synchronized through using request–response paradigm and it can be implemented in two ways: Creating two separate queues: one for requests and the other for replies. The event producer must wait until it receives the response. Creating one dedicated ephemeral queue for each request.

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Automatic meter reading

Automatic meter reading (AMR) is the technology of automatically collecting consumption, diagnostic, and status data from water meter or energy metering devices (gas, electric) and transferring that data to a central database for billing, troubleshooting, and analyzing. This technology mainly saves utility providers the expense of periodic trips to each physical location to read a meter. Another advantage is that billing can be based on near real-time consumption rather than on estimates based on past or predicted consumption. This timely information coupled with analysis can help both utility providers and customers better control the use and production of electric energy, gas usage, or water consumption. AMR technologies include handheld, mobile and network technologies based on telephony platforms (wired and wireless), radio frequency (RF), or powerline transmission. == Technologies == === Touch technology === With touch-based AMR, a meter reader carries a handheld computer or data collection device with a wand or probe. The device automatically collects the readings from a meter by touching or placing the read probe close to a reading coil enclosed in the touchpad. When a button is pressed, the probe sends an interrogate signal to the touch module to collect the meter reading. The software in the device matches the serial number to one in the route database, and saves the meter reading for later download to a billing or data collection computer. Since the meter reader still has to go to the site of the meter, this is sometimes referred to as "on-site" AMR. Another form of contact reader uses a standardized infrared port to transmit data. Protocols are standardized between manufacturers by such documents as ANSI C12.18 or IEC 61107. === AMR hosting === AMR hosting is a back-office solution which allows a user to track their electricity, water, or gas consumption over the Internet. All data is collected in near real-time, and is stored in a database by data acquisition software. The user can view the data via a web application, and can analyze the data using various online analysis tools such as charting load profiles, analyzing tariff components, and verify their utility bill. === Radio frequency network === Radio frequency based AMR can take many forms. The more common ones are handheld, mobile, satellite and fixed network solutions. There are both two-way RF systems and one-way RF systems in use that use both licensed and unlicensed RF bands. In a two-way or "wake up" system, a radio signal is normally sent to an AMR meter's unique serial number, instructing its transceiver to power-up and transmit its data. The meter transceiver and the reading transceiver both send and receive radio signals. In a one-way "bubble-up" or continuous broadcast type system, the meter transmits continuously and data is sent every few seconds. This means the reading device can be a receiver only, and the meter a transmitter only. Data travels only from the meter transmitter to the reading receiver. There are also hybrid systems that combine one-way and two-way techniques, using one-way communication for reading and two-way communication for programming functions. RF-based meter reading usually eliminates the need for the meter reader to enter the property or home, or to locate and open an underground meter pit. The utility saves money by increased speed of reading, has less liability from entering private property, and has fewer missed readings from being unable to access the meter. The technology based on RF is not readily accepted everywhere. In several Asian countries, the technology faces a barrier of regulations in place pertaining to use of the radio frequency of any radiated power. For example, in India the radio frequency which is generally in ISM band is not free to use even for low power radio of 10 mW. The majority of manufacturers of electricity meters have radio frequency devices in the frequency band of 433/868 MHz for large scale deployment in European countries. The frequency band of 2.4 GHz can be now used in India for outdoor as well as indoor applications, but few manufacturers have shown products within this frequency band. Initiatives in radio frequency AMR in such countries are being taken up with regulators wherever the cost of licensing outweighs the benefits of AMR. ==== Handheld ==== In handheld AMR, a meter reader carries a handheld computer with a built-in or attached receiver/transceiver (radio frequency or touch) to collect meter readings from an AMR capable meter. This is sometimes referred to as "walk-by" meter reading since the meter reader walks by the locations where meters are installed as they go through their meter reading route. Handheld computers may also be used to manually enter readings without the use of AMR technology as an alternate but this will not support exhaustive data which can be accurately read using the meter reading electronically. ==== Mobile ==== Mobile or "drive-by" meter reading is where a reading device is installed in a vehicle. The meter reader drives the vehicle while the reading device automatically collects the meter readings. Often, for mobile meter reading, the reading equipment includes navigational and mapping features provided by GPS and mapping software. With mobile meter reading, the reader does not normally have to read the meters in any particular route order, but just drives the service area until all meters are read. Components often consist of a laptop or proprietary computer, software, RF receiver/transceiver, and external vehicle antennas. ==== Satellite ==== Transmitters for data collection satellites can be installed in the field next to existing meters. The satellite AMR devices communicate with the meter for readings, and then sends those readings over a fixed or mobile satellite network. This network requires a clear view to the sky for the satellite transmitter/receiver, but eliminates the need to install fixed towers or send out field technicians, thereby being particularly suited for areas with low geographic meter density. ==== RF technologies commonly used for AMR ==== Narrow Band (single fixed radio frequency) Spread spectrum Direct-sequence spread spectrum (DSSS) Frequency-hopping spread spectrum (FHSS) There are also meters using AMR with RF technologies such as cellular phone data systems, Zigbee, Bluetooth, Wavenis and others. Some systems operate with U.S. Federal Communications Commission (FCC) licensed frequencies and others under FCC Part 15, which allows use of unlicensed radio frequencies. ==== Wi-Fi ==== WiSmart is a versatile platform which can be used by a variety of electrical home appliances in order to provide wireless TCP/IP communication using the 802.11 b/g protocol. Devices such as the Smart Thermostat permit a utility to lower a home's power consumption to help manage power demand. The city of Corpus Christi became one of the first cities in the United States to implement citywide Wi-Fi, which had been free until May 31, 2007, mainly to facilitate AMR after a meter reader was attacked by a dog. Today many meters are designed to transmit using Wi-Fi, even if a Wi-Fi network is not available, and they are read using a drive-by local Wi-Fi hand held receiver. The meters installed in Corpus Christi are not directly Wi-Fi enabled, but rather transmit narrow-band burst telemetry on the 460 MHz band. This narrow-band signal has much greater range than Wi-Fi, so the number of receivers required for the project are far fewer. Special receiver stations then decode the narrow-band signals and resend the data via Wi-Fi. Most of the automated utility meters installed in the Corpus Christi area are battery powered. Wi-Fi technology is unsuitable for long-term battery-powered operation. === Power line communication === PLC is a method where electronic data is transmitted over power lines back to the substation, then relayed to a central computer in the utility's main office. This would be considered a type of fixed network system—the network being the distribution network which the utility has built and maintains to deliver electric power. Such systems are primarily used for electric meter reading. Some providers have interfaced gas and water meters to feed into a PLC type system. == Brief history == In 1972, Theodore George "Ted" Paraskevakos, while working with Boeing in Huntsville, Alabama, developed a sensor monitoring system which used digital transmission for security, fire and medical alarm systems as well as meter reading capabilities for all utilities. This technology was a spin-off of the automatic telephone line identification system, now known as caller ID. In 1974, Paraskevakos was awarded a U.S. patent for this technology. In 1977, he launched Metretek, Inc., which developed and produced the first fully automated, commercially available remote meter reading and load management system. Since this system was developed pre-Internet, Metret

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Tuple

In mathematics, a tuple is a finite sequence (or ordered list) of numbers. More generally, it is a sequence of mathematical objects, called the elements of the tuple. An n-tuple is a tuple of n elements, where n is a non-negative integer. There is only one 0-tuple, called the empty tuple. A 1-tuple and a 2-tuple are commonly called a singleton and an ordered pair, respectively. The term "infinite tuple" is occasionally used for "infinite sequences". Tuples are usually written by listing the elements within parentheses "( )" and separated by commas; for example, (2, 7, 4, 1, 7) denotes a 5-tuple. Other types of brackets are sometimes used, although they may have a different meaning. An n-tuple can be formally defined as the image of a function that has the set of the first n natural numbers as its domain (1, 2, ..., n). Tuples may be also defined from ordered pairs by a recurrence starting from an ordered pair; indeed, an n-tuple can be identified with the ordered pair of its (n − 1) first elements and its nth element, for example, ( ( ( 1 , 2 ) , 3 ) , 4 ) = ( 1 , 2 , 3 , 4 ) {\displaystyle \left(\left(\left(1,2\right),3\right),4\right)=\left(1,2,3,4\right)} . In computer science, tuples come in many forms. Most typed functional programming languages implement tuples directly as product types, tightly associated with algebraic data types, pattern matching, and destructuring assignment. Many programming languages offer an alternative to tuples, known as record types, featuring unordered elements accessed by label. A few programming languages combine ordered tuple product types and unordered record types into a single construct, as in C structs and Haskell records. Relational databases may formally identify their rows (records) as tuples. Tuples also occur in relational algebra; when programming the semantic web with the Resource Description Framework (RDF); in linguistics; and in philosophy. == Etymology == The term originated as an abstraction of the sequence: single, couple/double, triple, quadruple, quintuple, sextuple, septuple, octuple, ..., n‑tuple, ..., where the prefixes are taken from the Latin names of the numerals. The unique 0-tuple is called the null tuple or empty tuple. A 1‑tuple is called a single (or singleton), a 2‑tuple is called an ordered pair or couple, and a 3‑tuple is called a triple (or triplet). The number n can be any nonnegative integer. For example, a complex number can be represented as a 2‑tuple of reals, a quaternion can be represented as a 4‑tuple, an octonion can be represented as an 8‑tuple, and a sedenion can be represented as a 16‑tuple. Although these uses treat ‑tuple as the suffix, the original suffix was ‑ple as in "triple" (three-fold) or "decuple" (ten‑fold). This originates from medieval Latin plus (meaning "more") related to Greek ‑πλοῦς, which replaced the classical and late antique ‑plex (meaning "folded"), as in "duplex". == Properties == The general rule for the identity of two n-tuples is ( a 1 , a 2 , … , a n ) = ( b 1 , b 2 , … , b n ) {\displaystyle (a_{1},a_{2},\ldots ,a_{n})=(b_{1},b_{2},\ldots ,b_{n})} if and only if a 1 = b 1 , a 2 = b 2 , … , a n = b n {\displaystyle a_{1}=b_{1},{\text{ }}a_{2}=b_{2},{\text{ }}\ldots ,{\text{ }}a_{n}=b_{n}} . Thus a tuple has properties that distinguish it from a set: A tuple may contain multiple instances of the same element, so tuple ( 1 , 2 , 2 , 3 ) ≠ ( 1 , 2 , 3 ) {\displaystyle (1,2,2,3)\neq (1,2,3)} ; but set { 1 , 2 , 2 , 3 } = { 1 , 2 , 3 } {\displaystyle \{1,2,2,3\}=\{1,2,3\}} . Tuple elements are ordered: tuple ( 1 , 2 , 3 ) ≠ ( 3 , 2 , 1 ) {\displaystyle (1,2,3)\neq (3,2,1)} , but set { 1 , 2 , 3 } = { 3 , 2 , 1 } {\displaystyle \{1,2,3\}=\{3,2,1\}} . A tuple has a finite number of elements, while a set or a multiset may have an infinite number of elements. == Definitions == There are several definitions of tuples that give them the properties described in the previous section. === Tuples as functions === The 0 {\displaystyle 0} -tuple may be identified as the empty function. For n ≥ 1 , {\displaystyle n\geq 1,} the n {\displaystyle n} -tuple ( a 1 , … , a n ) {\displaystyle \left(a_{1},\ldots ,a_{n}\right)} may be identified with the surjective function F : { 1 , … , n } → { a 1 , … , a n } {\displaystyle F~:~\left\{1,\ldots ,n\right\}~\to ~\left\{a_{1},\ldots ,a_{n}\right\}} with domain domain ⁡ F = { 1 , … , n } = { i ∈ N : 1 ≤ i ≤ n } {\displaystyle \operatorname {domain} F=\left\{1,\ldots ,n\right\}=\left\{i\in \mathbb {N} :1\leq i\leq n\right\}} and with codomain codomain ⁡ F = { a 1 , … , a n } , {\displaystyle \operatorname {codomain} F=\left\{a_{1},\ldots ,a_{n}\right\},} that is defined at i ∈ domain ⁡ F = { 1 , … , n } {\displaystyle i\in \operatorname {domain} F=\left\{1,\ldots ,n\right\}} by F ( i ) := a i . {\displaystyle F(i):=a_{i}.} That is, F {\displaystyle F} is the function defined by 1 ↦ a 1 ⋮ n ↦ a n {\displaystyle {\begin{alignedat}{3}1\;&\mapsto &&\;a_{1}\\\;&\;\;\vdots &&\;\\n\;&\mapsto &&\;a_{n}\\\end{alignedat}}} in which case the equality ( a 1 , a 2 , … , a n ) = ( F ( 1 ) , F ( 2 ) , … , F ( n ) ) {\displaystyle \left(a_{1},a_{2},\dots ,a_{n}\right)=\left(F(1),F(2),\dots ,F(n)\right)} necessarily holds. Tuples as sets of ordered pairs Functions are commonly identified with their graphs, which is a certain set of ordered pairs. Indeed, many authors use graphs as the definition of a function. Using this definition of "function", the above function F {\displaystyle F} can be defined as: F := { ( 1 , a 1 ) , … , ( n , a n ) } . {\displaystyle F~:=~\left\{\left(1,a_{1}\right),\ldots ,\left(n,a_{n}\right)\right\}.} === Tuples as nested ordered pairs === Another way of modeling tuples in set theory is as nested ordered pairs. This approach assumes that the notion of ordered pair has already been defined. The 0-tuple (i.e. the empty tuple) is represented by the empty set ∅ {\displaystyle \emptyset } . An n-tuple, with n > 0, can be defined as an ordered pair of its first entry and an (n − 1)-tuple (which contains the remaining entries when n > 1): ( a 1 , a 2 , a 3 , … , a n ) = ( a 1 , ( a 2 , a 3 , … , a n ) ) {\displaystyle (a_{1},a_{2},a_{3},\ldots ,a_{n})=(a_{1},(a_{2},a_{3},\ldots ,a_{n}))} This definition can be applied recursively to the (n − 1)-tuple: ( a 1 , a 2 , a 3 , … , a n ) = ( a 1 , ( a 2 , ( a 3 , ( … , ( a n , ∅ ) … ) ) ) ) {\displaystyle (a_{1},a_{2},a_{3},\ldots ,a_{n})=(a_{1},(a_{2},(a_{3},(\ldots ,(a_{n},\emptyset )\ldots ))))} Thus, for example: ( 1 , 2 , 3 ) = ( 1 , ( 2 , ( 3 , ∅ ) ) ) ( 1 , 2 , 3 , 4 ) = ( 1 , ( 2 , ( 3 , ( 4 , ∅ ) ) ) ) {\displaystyle {\begin{aligned}(1,2,3)&=(1,(2,(3,\emptyset )))\\(1,2,3,4)&=(1,(2,(3,(4,\emptyset ))))\\\end{aligned}}} A variant of this definition starts "peeling off" elements from the other end: The 0-tuple is the empty set ∅ {\displaystyle \emptyset } . For n > 0: ( a 1 , a 2 , a 3 , … , a n ) = ( ( a 1 , a 2 , a 3 , … , a n − 1 ) , a n ) {\displaystyle (a_{1},a_{2},a_{3},\ldots ,a_{n})=((a_{1},a_{2},a_{3},\ldots ,a_{n-1}),a_{n})} This definition can be applied recursively: ( a 1 , a 2 , a 3 , … , a n ) = ( ( … ( ( ( ∅ , a 1 ) , a 2 ) , a 3 ) , … ) , a n ) {\displaystyle (a_{1},a_{2},a_{3},\ldots ,a_{n})=((\ldots (((\emptyset ,a_{1}),a_{2}),a_{3}),\ldots ),a_{n})} Thus, for example: ( 1 , 2 , 3 ) = ( ( ( ∅ , 1 ) , 2 ) , 3 ) ( 1 , 2 , 3 , 4 ) = ( ( ( ( ∅ , 1 ) , 2 ) , 3 ) , 4 ) {\displaystyle {\begin{aligned}(1,2,3)&=(((\emptyset ,1),2),3)\\(1,2,3,4)&=((((\emptyset ,1),2),3),4)\\\end{aligned}}} === Tuples as nested sets === Using Kuratowski's representation for an ordered pair, the second definition above can be reformulated in terms of pure set theory: The 0-tuple (i.e. the empty tuple) is represented by the empty set ∅ {\displaystyle \emptyset } ; Let x {\displaystyle x} be an n-tuple ( a 1 , a 2 , … , a n ) {\displaystyle (a_{1},a_{2},\ldots ,a_{n})} , and let x → b ≡ ( a 1 , a 2 , … , a n , b ) {\displaystyle x\rightarrow b\equiv (a_{1},a_{2},\ldots ,a_{n},b)} . Then, x → b ≡ { { x } , { x , b } } {\displaystyle x\rightarrow b\equiv \{\{x\},\{x,b\}\}} . (The right arrow, → {\displaystyle \rightarrow } , could be read as "adjoined with".) In this formulation: ( ) = ∅ ( 1 ) = ( ) → 1 = { { ( ) } , { ( ) , 1 } } = { { ∅ } , { ∅ , 1 } } ( 1 , 2 ) = ( 1 ) → 2 = { { ( 1 ) } , { ( 1 ) , 2 } } = { { { { ∅ } , { ∅ , 1 } } } , { { { ∅ } , { ∅ , 1 } } , 2 } } ( 1 , 2 , 3 ) = ( 1 , 2 ) → 3 = { { ( 1 , 2 ) } , { ( 1 , 2 ) , 3 } } = { { { { { { ∅ } , { ∅ , 1 } } } , { { { ∅ } , { ∅ , 1 } } , 2 } } } , { { { { { ∅ } , { ∅ , 1 } } } , { { { ∅ } , { ∅ , 1 } } , 2 } } , 3 } } {\displaystyle {\begin{array}{lclcl}()&&&=&\emptyset \\&&&&\\(1)&=&()\rightarrow 1&=&\{\{()\},\{(),1\}\}\\&&&=&\{\{\emptyset \},\{\emptyset ,1\}\}\\&&&&\\(1,2)&=&(1)\rightarrow 2&=&\{\{(1)\},\{(1),2\}\}\\&&&=&\{\{\{\{\emptyset \},\{\emptyset ,1\}\}\},\\&&&&\{\{\{\emptyset \},\{\emptyset ,1\}\},2\}\}\\&&&&\\(1,2,3)&=&(1,2)\rightarrow 3&=&\{\{(1,2)\},\{(1,2),3\}\}\\&&&=&\{\{\{\{\{\{\empty

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Universal Data Element Framework

The Universal Data Element Framework (UDEF) was a controlled vocabulary developed by The Open Group. It provided a framework for categorizing, naming, and indexing data. It assigned to every item of data a structured alphanumeric tag plus a controlled vocabulary name that describes the meaning of the data. This allowed relating data elements to similar elements defined by other organizations. UDEF defined a Dewey-decimal like code for each concept. For example, an "employee number" is often used in human resource management. It has a UDEF tag a.5_12.35.8 and a controlled vocabulary description "Employee.PERSON_Employer.Assigned.IDENTIFIER". UDEF has been superseded by the Open Data Element Framework (ODEF). == Examples == In an application used by a hospital, the last name and first name of several people could include the following example concepts: Patient Person Family Name – find the word “Patient” under the UDEF object “Person” and find the word “Family” under the UDEF property “Name” Patient Person Given Name – find the word “Patient” under the UDEF object “Person” and find the word “Given” under the UDEF property “Name” Doctor Person Family Name – find the word “Doctor” under the UDEF object “Person” and find the word “Family” under the UDEF property “Name” Doctor Person Given Name – find the word “Doctor” under the UDEF object “Person” and find the word “Given” under the UDEF property “Name” For the examples above, the following UDEF IDs are available: “Patient Person Family Name” the UDEF ID is “au.5_11.10” “Patient Person Given Name” the UDEF ID is “au.5_12.10” “Doctor Person Family Name” the UDEF ID is “aq.5_11.10” “Doctor Person Given Name” the UDEF ID is “aq.5_12.10”

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Single-source publishing

Single-source publishing, also known as single-sourcing publishing, is a content management method which allows the same source content to be used across different forms of media and more than one time. The labor-intensive and expensive work of editing need only be carried out once, on only one document; that source document (the single source of truth) can then be stored in one place and reused. This reduces the potential for error, as corrections are only made one time in the source document. The benefits of single-source publishing primarily relate to the editor rather than the user. The user benefits from the consistency that single-sourcing brings to terminology and information. This assumes the content manager has applied an organized conceptualization to the underlying content (A poor conceptualization can make single-source publishing less useful). Single-source publishing is sometimes used synonymously with multi-channel publishing though whether or not the two terms are synonymous is a matter of discussion. == Definition == While there is a general definition of single-source publishing, there is no single official delineation between single-source publishing and multi-channel publishing, nor are there any official governing bodies to provide such a delineation. Single-source publishing is most often understood as the creation of one source document in an authoring tool and converting that document into different file formats or human languages (or both) multiple times with minimal effort. Multi-channel publishing can either be seen as synonymous with single-source publishing, or similar in that there is one source document but the process itself results in more than a mere reproduction of that source. == History == The origins of single-source publishing lie, indirectly, with the release of Windows 3.0 in 1990. With the eclipsing of MS-DOS by graphical user interfaces, help files went from being unreadable text along the bottom of the screen to hypertext systems such as WinHelp. On-screen help interfaces allowed software companies to cease the printing of large, expensive help manuals with their products, reducing costs for both producer and consumer. This system raised opportunities as well, and many developers fundamentally changed the way they thought about publishing. Writers of software documentation did not simply move from being writers of traditional bound books to writers of electronic publishing, but rather they became authors of central documents which could be reused multiple times across multiple formats. The first single-source publishing project was started in 1993 by Cornelia Hofmann at Schneider Electric in Seligenstadt, using software based on Interleaf to automatically create paper documentation in multiple languages based on a single original source file. XML, developed during the mid- to late-1990s, was also significant to the development of single-source publishing as a method. XML, a markup language, allows developers to separate their documentation into two layers: a shell-like layer based on presentation and a core-like layer based on the actual written content. This method allows developers to write the content only one time while switching it in and out of multiple different formats and delivery methods. In the mid-1990s, several firms began creating and using single-source content for technical documentation (Boeing Helicopter, Sikorsky Aviation and Pratt & Whitney Canada) and user manuals (Ford owners manuals) based on tagged SGML and XML content generated using the Arbortext Epic editor with add-on functions developed by a contractor. The concept behind this usage was that complex, hierarchical content that did not lend itself to discrete componentization could be used across a variety of requirements by tagging the differences within a single document using the capabilities built into SGML and XML. Ford, for example, was able to tag its single owner's manual files so that 12 model years could be generated via a resolution script running on the single completed file. Pratt & Whitney, likewise, was able to tag up to 20 subsets of its jet engine manuals in single-source files, calling out the desired version at publication time. World Book Encyclopedia also used the concept to tag its articles for American and British versions of English. Starting from the early 2000s, single-source publishing was used with an increasing frequency in the field of technical translation. It is still regarded as the most efficient method of publishing the same material in different languages. Once a printed manual was translated, for example, the online help for the software program which the manual accompanies could be automatically generated using the method. Metadata could be created for an entire manual and individual pages or files could then be translated from that metadata with only one step, removing the need to recreate information or even database structures. Although single-source publishing is now decades old, its importance has increased urgently as of the 2010s. As consumption of information products rises and the number of target audiences expands, so does the work of developers and content creators. Within the industry of software and its documentation, there is a perception that the choice is to embrace single-source publishing or render one's operations obsolete. == Criticism == Editors using single-source publishing have been criticized for below-standard work quality, leading some critics to describe single-source publishing as the "conveyor belt assembly" of content creation. While heavily used in technical translation, there are risks of error in regard to indexing. While two words might be synonyms in English, they may not be synonyms in another language. In a document produced via single-sourcing, the index will be translated automatically and the two words will be rendered as synonyms. This is because they are synonyms in the source language, while in the target language they are not.

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Box blur

A box blur (also known as a box linear filter) is a spatial domain linear filter in which each pixel in the resulting image has a value equal to the average value of its neighboring pixels in the input image. It is a form of low-pass ("blurring") filter. A 3 by 3 box blur ("radius 1") can be written as matrix 1 9 [ 1 1 1 1 1 1 1 1 1 ] . {\displaystyle {\frac {1}{9}}{\begin{bmatrix}1&1&1\\1&1&1\\1&1&1\end{bmatrix}}.} Due to its property of using equal weights, it can be implemented using a much simpler accumulation algorithm, which is significantly faster than using a sliding-window algorithm. Box blurs are frequently used to approximate a Gaussian blur. By the central limit theorem, repeated application of a box blur will approximate a Gaussian blur. In the frequency domain, a box blur has zeros and negative components. That is, a sine wave with a period equal to the size of the box will be blurred away entirely, and wavelengths shorter than the size of the box may be phase-reversed, as seen when two bokeh circles touch to form a bright spot where there would be a dark spot between two bright spots in the original image. == Extensions == Gwosdek, et al. has extended Box blur to take a fractional radius: the edges of the 1-D filter are expanded with a fraction. It makes slightly better gaussian approximation possible due to the elimination of integer-rounding error. Mario Klingemann has a "stack blur" that tries to better emulate gaussian's look in one pass by stacking weights: 1 9 [ 1 2 3 2 1 ] {\displaystyle {\frac {1}{9}}{\begin{bmatrix}1&2&3&2&1\end{bmatrix}}} The triangular impulse response it forms decomposes to two rounds of box blur. Stacked Integral Image by Bhatia et al. takes the weighted average of a few box blurs to fit the gaussian response curve. == Implementation == The following pseudocode implements a 3x3 box blur. The example does not handle the edges of the image, which would not fit inside the kernel, so that these areas remain unblurred. In practice, the issue is better handled by: Introducing an alpha channel to represent the absence of colors; Extending the boundary by filling in values, ranked by quality: Fill in a mirrored image at the border Fill in a constant color extending from the last pixel Pad in a fixed color A number of optimizations can be applied when implementing the box blur of a radius r and N pixels: The box blur is a separable filter, so that only two 1D passes of averaging 2 r + 1 pixels will be needed, one horizontal and one vertical, for each pixel. This lowers the complexity from O(Nr2) to O(Nr). In digital signal processing terminology, each pass is a moving-average filter. Accumulation. Instead of discarding the sum for each pixel, the algorithm re-uses the previous sum, and updates it by subtracting away the old pixel and adding the new pixel in the blurring range. A summed-area table can be used similarly. This lowers the complexity from O(Nr) to O(N). When being used in multiple passes to approximate a Gaussian blur, the cascaded integrator–comb filter construction allows for doing the equivalent operation in a single pass.

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Information pollution

Information pollution (also referred to as info pollution) is the contamination of an information supply with irrelevant, redundant, unsolicited, hampering, and low-value information. Examples include misinformation, disinformation, junk e-mail, and media violence. The spread of useless and undesirable information can have a detrimental effect on human activities. It is considered to be an adverse effect of the information revolution. == Overview == Information pollution generally applies to digital communication, such as e-mail, instant messaging (IM), and social media. The term acquired particular relevance in 2003 when web usability expert Jakob Nielsen published articles discussing the topic. As early as 1971 researchers were expressing doubts about the negative effects of having to recover "valuable nodules from a slurry of garbage in which it is a randomly dispersed minor component." People use information in order to make decisions and adapt to circumstances. Cognitive studies demonstrated human beings can process only limited information before the quality of their decisions begins to deteriorate. Information overload is a related concept that can also harm decision-making. It refers to an abundance of available information, without respect to its quality. Although technology is thought to have exacerbated the problem, it is not the only cause of information pollution. Anything that distracts attention from the essential facts required to perform a task or make a decision could be considered an information pollutant. Information pollution is seen as the digital equivalent of the environmental pollution generated by industrial processes. Some authors claim that information overload is a crisis of global proportions, on the same scale as threats faced by environmental destruction. Others have expressed the need for the development of an information management paradigm that parallels environmental management practices. == Manifestations == The manifestations of information pollution can be classified into two groups: those that provoke disruption, and those that damage information quality. Typical examples of disrupting information pollutants include unsolicited electronic messages (spam) and instant messages, particularly in the workplace. Mobile phones (ring tones and content) are disruptive in many contexts. Disrupting information pollution is not always technology based. A common example are newspapers, where subscribers read less than half or even none of the articles provided. Superfluous messages, such as unnecessary labels on a map, also distract. Alternatively, information may be polluted when its quality is reduced. This may be due to inaccurate or outdated information, but it also happens when information is badly presented. For example, when content is unfocused or unclear or when they appear in cluttered, wordy, or poorly organised documents it is difficult for the reader to understand. Laws and regulations undergo changes and revisions. Handbooks and other sources used for interpreting these laws can fall years behind the changes, which can cause the public to be misinformed. == Causes == === Cultural factors === Traditionally, information has been seen positively. People are accustomed to statements like "you cannot have too much information", "the more information the better", and "knowledge is power". The publishing and marketing industries have become used to printing many copies of books, magazines, and brochures regardless of customer demand, just in case they are needed. Democratised information sharing is an example of a new technology that has made it easier for information to reach everyone. Such technologies are perceived as a sign of progress and individual empowerment, as well as a positive step to bridge the digital divide. However, they also increase the volume of distracting information, making it more difficult to distinguish valuable information from noise. The continuous use of advertising in websites, technologies, newspapers, and everyday life is known as "cultural pollution". === Information technology === Technological advances of the 20th century and, in particular, the internet play a key role in the increase of information pollution. Blogs, social networks, personal websites, and mobile technology all contribute to increased "noise". The level of pollution may depend on the context. For example, e-mail is likely to cause more information pollution in a corporate setting, whereas mobile phones are likely to be particularly disruptive in a confined space shared by multiple people, such as a train carriage. == Effects == The effects of information pollution can be seen at multiple levels. === Individual === At a personal level, information pollution affects individuals' capacity to evaluate options and find adequate solutions. This can lead to information overload, anxiety, decision paralysis, and stress. It can disrupt the learning process. === Society === Some authors argue that information pollution and information overload can cause loss of perspective and moral values. This argument may explain the indifferent attitude that society shows toward topics such as scientific discoveries, health warnings, or politics. Pollution makes people less sensitive to headlines and more cynical toward new messages. === Business === Information pollution contributes to information overload and stress, which can disrupt the kinds information processing and decision-making needed to complete tasks at work. This leads to delayed or flawed decisions, which can translate into loss of productivity and revenue as well as an increased risk of critical errors. == Solutions == Proposed solutions include management techniques and refined technology. Technology-based alternatives include decision support systems and dashboards that enable prioritisation of information. Technologies that create frequent interruptions can be replaced with less-"polluting" options. Further, technology can improve the presentation quality, aiding understanding. E-mail usage policies and information integrity assurance strategies can help. Time management and stress management can be applied; these solutions would involve setting priorities and minimising interruptions. Improved writing and presentation practices can minimise information pollution effects on others. == Related terms == The term infollution or informatization pollution was coined by Dr. Paek-Jae Cho, former president & CEO of KTC (Korean Telecommunication Corp.), in a 2002 speech at the International Telecommunications Society (ITS) 14th biennial conference to describe any undesirable side effect brought about by information technology and its applications.

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Schema crosswalk

A schema crosswalk is a table that shows equivalent elements (or "fields") in more than one database schema. It maps the elements in one schema to the equivalent elements in another. Crosswalk tables are often employed within or in parallel to enterprise systems, especially when multiple systems are interfaced or when the system includes legacy system data. In the context of Interfaces, they function as an internal extract, transform, load (ETL) mechanism. For example, this is a metadata crosswalk from MARC standards to Dublin Core: Crosswalks show people where to put the data from one scheme into a different scheme. They are often used by libraries, archives, museums, and other cultural institutions to translate data to or from MARC standards, Dublin Core, Text Encoding Initiative (TEI), and other metadata schemes. For example, an archive has a MARC record in its catalog describing a manuscript. Suppose the archive makes a digital copy of that manuscript and wants to display it on the web along with the information from the catalog. In that case, it will have to translate the data from the MARC catalog record into a different format, such as Metadata Object Description Schema, that is viewable on a webpage. Because MARC has various fields than MODS, decisions must be made about where to put the data into MODS. This type of "translating" from one format to another is often called "metadata mapping" or "field mapping," and is related to "data mapping", and "semantic mapping". Crosswalks also have several technical capabilities. They help databases using different metadata schemes to share information. They help metadata harvesters create union catalogs. They enable search engines to search multiple databases simultaneously with a single query. == Challenges for crosswalks == One of the biggest challenges for crosswalks is that no two metadata schemes are 100% equivalent. One scheme may have a field that doesn't exist in another scheme or a field that is split into two different fields in another scheme; this is why data is often lost when mapping from a complex scheme to a simpler one. For example, when mapping from MARC to Simple Dublin Core, the distinction between types of titles is lost: Simple Dublin Core only has one "Title" element, so all of the different types of MARC titles get lumped together without further distinctions. A future attempt to convert the metadata back into MARC would enter the information in the basic MARC 245 Title Statement field, with none of the original distinctions. This is why crosswalks are said to be "lateral" (one-way) mappings from one scheme to another. Separate crosswalks would be required to map from scheme A to scheme B and from scheme B to scheme A. === Difficulties in mapping === Other mapping problems arise when: One scheme has one element that needs to be split up with different parts of it placed in multiple other elements in the second scheme ("one-to-many" mapping) One scheme allows an element to be repeated more than once while another only allows that element to appear once with multiple terms in it Schemes have different data formats (e.g. John Doe or Doe, John) An element in one scheme is indexed, but the equivalent element in the other scheme is not Schemes may use different controlled vocabularies Schemes change their standards over time Some of these problems are not fixable. As Karen Coyle says in "Crosswalking Citation Metadata: The University of California's Experience," "The more metadata experience we have, the more it becomes clear that metadata perfection is not attainable, and anyone who attempts it will be sorely disappointed. When metadata is crosswalked between two or more unrelated sources, there will be data elements that cannot be reconciled in an ideal manner. The key to a successful metadata crosswalk is intelligent flexibility. It is essential to focus on the important goals and be willing to compromise to reach a practical conclusion to projects."

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Irish logarithm

The Irish logarithm was a system of number manipulation invented by Percy Ludgate for machine multiplication. The system used a combination of mechanical cams as lookup tables and mechanical addition to sum pseudo-logarithmic indices to produce partial products, which were then added to produce results. The technique is similar to Zech logarithms (also known as Jacobi logarithms), but uses a system of indices original to Ludgate. == Concept == Ludgate's algorithm compresses the multiplication of two single decimal numbers into two table lookups (to convert the digits into indices), the addition of the two indices to create a new index which is input to a second lookup table that generates the output product. Because both lookup tables are one-dimensional, and the addition of linear movements is simple to implement mechanically, this allows a less complex mechanism than would be needed to implement a two-dimensional 10×10 multiplication lookup table. Ludgate stated that he deliberately chose the values in his tables to be as small as he could make them; given this, Ludgate's tables can be simply constructed from first principles, either via pen-and-paper methods, or a systematic search using only a few tens of lines of program code. They do not correspond to either Zech logarithms, Remak indexes or Korn indexes. == Pseudocode == The following is an implementation of Ludgate's Irish logarithm algorithm in the Python programming language: Table 1 is taken from Ludgate's original paper; given the first table, the contents of Table 2 can be trivially derived from Table 1 and the definition of the algorithm. Note since that the last third of the second table is entirely zeros, this could be exploited to further simplify a mechanical implementation of the algorithm.

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